Nintendo Internships: Summer 2027 Guide
Nintendo internships for summer 2027 in Redmond, Washington, across software engineering, IT, business, and design. See the open roles and who can apply.
4 min read
Nintendo internships for summer 2027 are posted, and every one of them is in Redmond, Washington. When we checked the Nintendo company page on Intern Insider on November 7, 2026, it listed 22 open internships. Intern Insider pages refresh about once a day, so treat that as a snapshot. They split between Nintendo of America, whose open postings cover business, IT, and operations teams, and Nintendo Technology Development, which its postings describe as creating future hardware and software technology.
How Nintendo internships are organized#
The two groups post differently, so it helps to know which one you are applying to.
The 14 Nintendo of America postings share the same core requirements. Each asks for current enrollment with a graduation conferral date between May 2027 and June 2028. Most say an accredited college or university, the Sustainability posting says an accredited college or university degree program, and the User Experience posting says a bachelor's or master's degree program. Each lists a 3.0 GPA or higher and describes a 10 week summer internship between June 14 and August 20 at 40 hours a week. Eleven say those hours are onsite, and the IT Microsoft 365 Systems Engineer, IT Project Manager, and Project Manager postings say the position is 100% onsite in Redmond. The Business Intelligence posting is one example. These postings give the dates without a year, and Intern Insider lists them as summer 2027 roles.
Nintendo Technology Development is a wholly owned subsidiary based in Redmond. Seven of its eight software intern postings ask for a rising senior pursuing a bachelor's or master's degree. Six of those name computer science or an engineering related field, and the Connectivity posting names electrical engineering, computer science, or computer science engineering. The Performance Tools posting asks for a senior pursuing a bachelor's or master's degree in computer science or an engineering related field. All eight say the position is onsite in Redmond and not open to remote status at this time. The Platform Security posting, for example, asks for full-time availability during the summer of 2027.
Nintendo lists all of its jobs on Nintendo Careers.
Software engineering at Nintendo Technology Development#
These are the most technical Nintendo internships. Titles cover debuggers, profilers, graphics, audio, platform security, networking, and DevOps.
Software Engineer Intern, Audio at Nintendo, Redmond, Washington, United States
Software Engineer Intern, CPU Debugger at Nintendo, Redmond, Washington, United States
Software Engineer Intern, CPU Profiler at Nintendo, Redmond, Washington, United States
Software Engineer Intern, DevOps at Nintendo, Redmond, Washington, United States
Software Engineer Intern, Graphics at Nintendo, Redmond, Washington, United States
Software Engineer Intern, Performance Tools at Nintendo, Redmond, Washington, United States
Software Engineer Intern, Platform Security at Nintendo, Redmond, Washington, United States
Intern - Software Engineer, Connectivity at Nintendo, Redmond, Washington, United States
Several postings ask for C or C++. The Platform Security role asks for strong knowledge of compilers such as Clang or GCC and a solid understanding of operating systems. The CPU Profiler role requires C# and prefers C++. The Audio role asks for fluency with computer engineering, embedded systems, and operating systems.
IT and data roles#
Intern - IT Software Engineer at Nintendo, Redmond, Washington, United States
Intern - IT Platform Engineer at Nintendo, Redmond, Washington, United States
Intern - IT Microsoft 365 Systems Engineer at Nintendo, Redmond, Washington, United States
Intern - IT Project Manager at Nintendo, Redmond, Washington, United States
Intern - Business Intelligence at Nintendo, Redmond, Washington, United States
Intern - Localization Systems Analyst at Nintendo, Redmond, Washington, United States
These sit inside Nintendo of America. Degree lists include computer science, information technology, information systems, and data science, depending on the role.
Business and operations roles#
Intern - E-Commerce Merchandising & Strategy at Nintendo, Redmond, Washington, United States
Intern - Retail Category Management at Nintendo, Redmond, Washington, United States
Intern - Supply Chain Planning at Nintendo, Redmond, Washington, United States
Intern - Project Manager at Nintendo, Redmond, Washington, United States
Intern - Sustainability at Nintendo, Redmond, Washington, United States
Intern - Product Public Relations at Nintendo, Redmond, Washington, United States
Majors named in these postings include business administration, marketing, supply chain management, sustainability, communications, and public relations.
Manufacturing and user experience#
Intern - Manufacturing Engineer at Nintendo, Redmond, Washington, United States
Intern - User Experience at Nintendo, Redmond, Washington, United States
The Manufacturing Engineer posting asks for mechanical engineering, industrial engineering, or a related field. The User Experience posting names human-computer interaction, interaction design, graphic design, digital media, and psychology, among others.
Applying#
Apply through the posting for the role you want. Each Intern Insider listing links to the matching Nintendo Careers job. A few habits help with applications like these:
Match your resume to the team. A Platform Security application should lead with C, C++, and operating systems work. A Retail Category Management application should lead with analysis and retail experience.
Check the graduation window on Nintendo of America roles before you apply. A graduation date outside May 2027 to June 2028 does not meet the posting.
Plan for Redmond. Every posting describes on site work, so think about housing before an offer arrives.
If you are building a resume for the software roles, our tech internship resume guide covers how to describe projects. Students interested in the hardware side of consoles can browse the computer engineering field page.
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