About the role#
Nintendo Technology Development is looking for a Software Engineer Intern to join the Performance Tools team for the Summer of 2027. This team focuses on increasing software performance and optimizing hardware utilization for our consoles.
What you'll do#
- Develop new features for our performance tools.
- Create enhancements for existing performance software.
What you'll need#
- Senior status pursuing a B.S. or M.S. in Computer Science or a related engineering field.
- Experience with C++ development.
- Experience using Git.
- Proficiency in C#, React, and Linux/Unix environments is preferred.
Location & details#
- This is a full-time, paid internship based on-site in Redmond, Washington.
- Applicants must be legally eligible to work in the United States. Visa sponsorship is not available for this role.
About Nintendo
Nintendo creates video games and entertainment products for a global audience. The company began in 1889 by producing playing cards in Kyoto, Japan. Nintendo of America operates as a subsidiary based in Redmond, Washington, and was established in 1980. It currently employs over 7,000 people.
How to get in at Nintendo
Applying early to Nintendo internships provides a distinct advantage because recruiters review applications as they arrive. Intern Insider sends an instant alert the moment a role matching your target is published anywhere, so you apply among the first before the pile grows. This helps you avoid the frustration of submitting your materials to a crowded queue. You can also use Intern Insider to surface the recruiters behind the company roles. Reaching out directly to ask about the role or a referral materially improves your response rates, making your outreach feel more personal and professional.



