About the role#
Nintendo Technology Development is hiring a Software Engineer Intern for the Graphics team for the Summer of 2027. You will join a small team in Redmond to help demonstrate advanced graphics techniques to our developers.
What you'll do#
- Collaborate with the NTD Graphics team.
- Build and demonstrate advanced graphics techniques for internal developers.
What you'll need#
- Experience with graphics programming.
- Strong knowledge of software engineering fundamentals.
- Current status as a rising senior pursuing a BS or MS in Computer Science or a related engineering field.
- Ability to learn quickly, ask questions, and contribute to a small team.
- Strong writing and communication skills.
- Legal eligibility to work in the United States. Please note that visa sponsorship is not available for this role.
Location & details#
- This is a full-time, paid, on-site internship located in Redmond, Washington.
- You must be available to work 40 hours per week.
About Nintendo
Nintendo creates video games and entertainment products for a global audience. The company began in 1889 by producing playing cards in Kyoto, Japan. Nintendo of America operates as a subsidiary based in Redmond, Washington, and was established in 1980. It currently employs over 7,000 people.
How to get in at Nintendo
Applying early to Nintendo internships provides a distinct advantage because recruiters review applications as they arrive. Intern Insider sends an instant alert the moment a role matching your target is published anywhere, so you apply among the first before the pile grows. This helps you avoid the frustration of submitting your materials to a crowded queue. You can also use Intern Insider to surface the recruiters behind the company roles. Reaching out directly to ask about the role or a referral materially improves your response rates, making your outreach feel more personal and professional.



