About the role#
As a VFX Intern on the Apex Legends team, you will learn how to create high-quality, real-time visual effects for a live-service shooter. You will report to the VFX Director and work under the guidance of senior artists to contribute to the game's sci-fi aesthetic.
What you'll do#
- Create and implement real-time VFX for characters, weapons, environmental elements, and seasonal content.
- Partner with Art, Design, Animation, and Engineering teams to ensure your work supports gameplay clarity.
- Use our game engine and proprietary tools to prototype, implement, and iterate on VFX assets.
- Assist with basic performance profiling and optimization to balance visual quality with technical constraints.
- Participate in art reviews, gather feedback from leads, and iterate on your work to meet studio quality standards.
What you'll need#
- Enrollment in a bachelors degree program for Real Time VFX, Game Art, Animation, Computer Graphics, or a related field.
- Graduation date no earlier than December 2027.
- Strong sense of aesthetics, composition, color theory, and timing.
- Familiarity with DCC tools such as Maya, Houdini, or Photoshop.
- Experience implementing assets or working with particle systems in engines like Unreal Engine, Unity, or proprietary editors.
- A curious, analytical approach to troubleshooting and working within technical pipelines.
- Passion for playing and making games, specifically first-person shooters and sci-fi art styles.
- Ability to receive feedback and collaborate with cross-functional teams.
- Legal authorization to work in the United States on a full-time basis for the 12-week duration.
Location & details#
- Location: Madison, Wisconsin.
- Term: Summer 2027.
- Modality: Hybrid.
- Status: Full-time, paid internship.
- Note: Visa sponsorship is not available for this position. Please ensure your graduation date is visible on your resume.
About Electronic Arts (EA)
Electronic Arts is a public company founded in 1982. It operates in the entertainment industry with a focus on mobile and console games. The business handles development, publishing, and interactive entertainment technology. Based in Redwood City, California, the company employs over 10,000 people.
How to get in at Electronic Arts (EA)
Applying early gives you a significant advantage at Electronic Arts because recruiters review applications as they arrive. Intern Insider sends an instant alert the moment a role matching your target is published, helping you apply among the first before the candidate pile grows. You should aim to be in that initial group to ensure your resume is seen. Reaching the recruiter directly often beats applying into a general queue. Intern Insider surfaces the recruiters behind the roles at Electronic Arts so you can reach out to ask about the position or a referral. This direct approach materially improves your response rates compared to a standard submission.



