About the role#
As a VFX Intern on the Apex Legends team, you will learn how to build high-quality, real-time visual effects for a major live-service shooter. You will report to the VFX Director and work under the guidance of senior artists to contribute to the game's sci-fi aesthetic.
What you'll do#
- Create and implement real-time VFX for characters, weapons, environmental elements, and seasonal content.
- Partner with Art, Design, Animation, and Engineering teams to ensure visual effects support gameplay clarity.
- Work directly in the game engine and proprietary tools to prototype, implement, and iterate on assets.
- Balance visual quality with performance constraints by assisting with basic performance profiling and optimization.
- Participate in art reviews, gather feedback from leads, and iterate on your work to meet studio standards.
What you'll need#
- Working towards a bachelors degree in Real Time VFX, Game Art, Animation, Computer Graphics, or a related field.
- Strong sense of aesthetics, composition, color theory, and timing.
- Basic hands-on experience or familiarity with tools such as Maya, Houdini, or Photoshop.
- Experience implementing assets or working with particle systems in engines like Unreal Engine, Unity, or proprietary editors.
- Comfort receiving feedback and an analytical approach to troubleshooting.
- A genuine passion for playing and making games.
- Must be enrolled in an accredited degree program during the summer of 2027 and slated to graduate no earlier than December 2027.
- Legal authorization to work in Canada on a full-time basis.
Location & details#
- This is a full-time, paid internship based in Vancouver, British Columbia.
- The role follows a hybrid work model.
- The internship takes place during the summer of 2027 for a duration of 16 weeks.
- Visa sponsorship is not available for this position.
About Electronic Arts (EA)
Electronic Arts is a public company founded in 1982. It operates in the entertainment industry with a focus on mobile and console games. The business handles development, publishing, and interactive entertainment technology. Based in Redwood City, California, the company employs over 10,000 people.
How to get in at Electronic Arts (EA)
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