About the role#
We are looking for a Game Designer Intern to join the Apex Legends Arcade design team. You will work within our multiplayer framework to assist in the development and implementation of systems that keep the game balanced and updated. This is a full-time, paid internship for Summer 2027.
What you'll do#
- Assist in the conceptual loop and rapid prototyping of Limited Time Modes, seasonal events, and creative sandbox changes.
- Use scripting languages and game engine tools to hook up mode-specific logic, tweak ability or weapon parameters, construct loot-table distributions, and handle zone configurations.
- Monitor, review, and fine-tune live telemetry such as loot, ring pacing, and mode performance.
- Accumulate and synthesize qualitative game mode feedback.
- Identify critical scripting edge-case bugs.
- Assist in identifying quality of life opportunities across all Arcade experiences.
What you'll need#
- Currently enrolled in a Bachelor’s degree program with an anticipated graduation date no earlier than December 2027.
- Ability to return to studies upon completion of the internship.
- Demonstrated experience using commercial game engine pipelines such as Unreal Engine or Unity.
- Functional programming or scripting experience in C++, C#, Blueprints, or Python.
- A comprehensive online portfolio demonstrating functional gameplay work.
- Intense tactical knowledge of the First-Person Shooter and Battle Royale genres.
- An analytical perspective on gunplay, hero configurations, and squad mechanics.
Location & details#
- Location: Madison, Wisconsin.
- Work Modality: Hybrid.
- This position does not offer visa sponsorship.
About Electronic Arts (EA)
Electronic Arts is a public company founded in 1982. It operates in the entertainment industry with a focus on mobile and console games. The business handles development, publishing, and interactive entertainment technology. Based in Redwood City, California, the company employs over 10,000 people.
How to get in at Electronic Arts (EA)
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