Presentation Design Intern

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Crystal Dynamics

201-500 employeesFounded 1992San Mateo, CAComputer Games
Actively hiringPaidRemote-friendlyWinter 2027Computer Games
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Best applied by Nov 26

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About the role#

Crystal Dynamics is offering a 12-week, full-time Presentation Design Internship for the Spring 2027 term. This program runs from February 1st to April 23rd, 2027. You will contribute to active AAA projects while working alongside experienced artists and developers. The role focuses on in-engine implementation and professional development.

What you'll do#

  • Build skills in Unreal Engine by implementing existing animation content.
  • Select and pull animations from the studio library to meet scene requirements.
  • Support artists by connecting animations for in-game scenes and following creative direction.
  • Review scene playback to address implementation issues.
  • Incorporate feedback to refine timing, pacing, and overall presentation quality.

What you'll need#

  • A degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
  • Graduation from a college or university program in 2026.
  • Availability to work 40 hours per week during core business hours.
  • Legal eligibility to work in the United States.
  • A complete application including a resume, cover letter, and a link to your portfolio.

Location & details#

  • This is a remote position for candidates living in eligible United States locations.
  • The internship requires the first week to be on-site in San Carlos, California, for onboarding.
  • Compensation is $20 to $23 per hour, based on location.
  • Interns are eligible for medical, dental, and vision benefits.

About Crystal Dynamics

Crystal Dynamics is a game development studio located in San Mateo, California. Founded in 1992, the company creates titles such as the Tomb Raider franchise, Gex, and the Legacy of Kain series. It operates as a subsidiary of the Embracer Group. The studio employs between 201 and 500 people.

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