External Art Intern, Environments

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    Crystal Dynamics

    201-500 employeesFounded 1992San Mateo, CAComputer Games
    Actively hiringPaidRemote-friendlyWinter 2027Computer Games
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    Best applied by Oct 25

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    About the role#

    This is a 12-week paid internship for the Winter 2027 term. You will join our team to work on active AAA projects, gain experience with modern development pipelines, and receive mentorship from experienced artists. This role is full-time, requiring 40 hours per week during core business hours.

    What you'll do#

    • Learn and use industry-standard software and tools, with a focus on Unreal Engine.
    • Review incoming environment and prop assets to ensure they meet quality, consistency, and technical standards.
    • Support mid, senior, and lead artists by polishing external environment assets.
    • Help identify and fix issues within the game.
    • Deepen your understanding of advanced game development technology.

    What you'll need#

    • A degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or a related field, earned in 2026.
    • A portfolio that demonstrates foundational environment art skills.
    • Experience with hard-surface modeling.
    • An understanding of color theory and PBR workflows.
    • The ability to communicate ideas clearly and a willingness to learn from feedback.
    • Legal eligibility to work in the United States.
    • A complete application including a resume, cover letter, and a link to your portfolio.

    Location & details#

    • This position is remote, but you must be available to travel to San Carlos, CA for the first week of the program for onboarding.
    • You must be available for the full duration of the program from February 1st to April 23rd, 2027.

    About Crystal Dynamics

    Crystal Dynamics is a game development studio located in San Mateo, California. Founded in 1992, the company creates titles such as the Tomb Raider franchise, Gex, and the Legacy of Kain series. It operates as a subsidiary of the Embracer Group. The studio employs between 201 and 500 people.

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