External Art Intern, Characters

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    Crystal Dynamics

    201-500 employeesFounded 1992San Mateo, CAComputer Games
    Actively hiringPaidRemote-friendlyWinter 2027Computer Games
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    Best applied by Oct 25

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    About the role#

    This is a 12-week internship focused on character art within our external development pipeline. You will contribute to active AAA projects while working alongside experienced artists and mentors. This role is designed to help you build industry-ready skills and gain a direct view into professional game development.

    What you'll do#

    • Review incoming character and prop assets for quality, consistency, and technical compliance.
    • Support mid, senior, and lead artists by polishing external assets and fixing technical issues.
    • Enhance your understanding of advanced game development technology with a focus on Unreal Engine.
    • Use industry-standard tools and software such as ZBrush, Maya, and Substance Designer.

    What you'll need#

    • You must have graduated from a college or university program in 2026.
    • A degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or a related field.
    • A portfolio demonstrating foundational character art skills, including anatomy, silhouette, proportion, color theory, PBR, or hard-surface experience.
    • Evidence of industry involvement outside of your classroom curriculum.
    • Ability to work full-time (40 hours per week) during core business hours.
    • Legal eligibility to work in the United States.
    • A willingness to learn from feedback and adapt to new workflows.
    • A resume, cover letter, and link to your portfolio.

    Location & details#

    • This position is available for Winter 2027.
    • We offer remote, on-site, and hybrid work options.
    • The internship requires your first week to be on-site at our studio in San Carlos, California, for onboarding.
    • This is a paid, full-time position.
    Relevant fieldsComputer Engineering

    About Crystal Dynamics

    Crystal Dynamics is a game development studio located in San Mateo, California. Founded in 1992, the company creates titles such as the Tomb Raider franchise, Gex, and the Legacy of Kain series. It operates as a subsidiary of the Embracer Group. The studio employs between 201 and 500 people.

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