About the role#
As an intern on the Frostbite team, you will work with experienced engineers to build the core engine and tools behind EA games. You will focus on gameplay scripting and systems, contributing to well-scoped projects while receiving guidance from a mentor. You will report to a Development Director and collaborate with teams across the Frostbite department.
What you'll do#
- Contribute to gameplay scripting and systems through focused engineering tasks.
- Write clear, maintainable code and add or update tests.
- Investigate bugs to improve the usability, stability, and performance of engine tools and workflows.
- Participate in code reviews and team discussions to understand how design decisions are made.
- Document your work and share progress, questions, and findings with teammates.
What you'll need#
- Pursuing a bachelor's degree in computer science, software engineering, or a related field.
- Foundational programming experience in C++ or C# through coursework, personal projects, or other experience.
- Exposure to software testing, object-oriented design, data-oriented design, compilers, or entity-component systems.
- Experience with a game engine such as Unreal or Unity.
- Enrollment in an accredited degree program during the summer of 2027, with a graduation date no earlier than December 2027.
- Legal authorization to work in Canada on a full-time basis for the 16-week internship.
Location & details#
- This is a full-time, paid internship located in Vancouver, British Columbia.
- The role follows a hybrid work model.
- You must be available for the full duration of the summer 2027 term.
- Please ensure your graduation date is visible on your resume.
About Electronic Arts (EA)
Electronic Arts is a public company founded in 1982. It operates in the entertainment industry with a focus on mobile and console games. The business handles development, publishing, and interactive entertainment technology. Based in Redwood City, California, the company employs over 10,000 people.
How to get in at Electronic Arts (EA)
Applying early gives you a significant advantage at Electronic Arts because recruiters review applications as they arrive. Intern Insider sends an instant alert the moment a role matching your target is published, helping you apply among the first before the candidate pile grows. You should aim to be in that initial group to ensure your resume is seen. Reaching the recruiter directly often beats applying into a general queue. Intern Insider surfaces the recruiters behind the roles at Electronic Arts so you can reach out to ask about the position or a referral. This direct approach materially improves your response rates compared to a standard submission.



