C++ Generalist Software Engineer Co-op

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    Electronic Arts (EA)

    10,001+ employeesFounded 1982Redwood City, CAEntertainment Providers
    Actively hiringPaidSummer 2027Entertainment Providers
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    Best applied by Oct 25

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    About the role#

    We are looking for a C++ Generalist Software Engineer Co-op to join our team for an 8-month term starting in May 2027. You will work within our EA SPORTS studio, contributing to the development of our interactive experiences. This is a paid internship based in our Burnaby office, with options for hybrid or on-site work.

    What you'll do#

    • Design, implement, debug, and maintain code for various game features and components.
    • Work directly with the game's UI tech stack.
    • Collaborate with technical and non-technical teams, both locally and remotely.
    • Communicate with engineers across the company to deliver online features for both established and upcoming games.
    • Track your task progress and keep your team informed on your status and any blockers.
    • Participate in the code review process by incorporating feedback into your revisions.

    What you'll need#

    • Currently pursuing a degree in Computer Science, Software Engineering, or a related field.
    • Graduation date of May 2028 or later, with a requirement to return to school for at least one semester after the internship.
    • Legal authorization to work in Canada for the duration of the internship.
    • Foundational knowledge of modern C++, including object-oriented design, memory management, pointers, and standard library data structures.
    • Experience with standard code formatting, syntax conventions, and maintaining build stability.
    • Ability to debug logic errors using standard IDE tools.
    • Conceptual understanding of unit testing, integration tests, and local functional verification.
    • Hands-on experience with version control systems like Git or Perforce.
    • Familiarity with game engines such as Frostbite, Unreal, Unity, or Godot, or experience through personal projects and game jams.
    • Ability to document technical requirements clearly for both technical and non-technical team members.

    Location & details#

    • Location: Burnaby, British Columbia, Canada.
    • Term: 8-month internship starting May 2027.
    • Work Modality: Hybrid or on-site.
    • Compensation: $65,000 - $70,000 CAD per year.
    Relevant fieldsComputer Science

    About Electronic Arts (EA)

    Electronic Arts is a public company founded in 1982. It operates in the entertainment industry with a focus on mobile and console games. The business handles development, publishing, and interactive entertainment technology. Based in Redwood City, California, the company employs over 10,000 people.

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