Research Scientist Intern, Humanoid Control & Dexterous Manipulation

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    Meta

    10,001+ employeesMenlo Park, CASoftware Development
    Actively hiringPaidSoftware Development
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    Best applied by Nov 18

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    About the role#

    We are looking for a Research Scientist Intern to join our team at Meta Reality Labs Research. You will focus on building control policies for full body loco-manipulation and dexterous hands. This role involves taking research ideas from initial concept to deployment on real hardware. You will work across the robotics stack, including data collection, algorithm development, model training, and physical testing.

    What you'll do#

    • Independently design and analyze novel research ideas for robotic simulation and control.
    • Focus on loco-manipulation and dexterous manipulation tasks.
    • Deploy, test, and debug algorithms on real robots to achieve sim-to-real transfer.
    • Collaborate with researchers and engineers across multiple disciplines.
    • Communicate research progress and results to a diverse audience.
    • Publish your findings at top conferences and release code to contribute to the robotics field.

    What you'll need#

    • Current enrollment in a Ph.D. program in robotics, computer graphics, computer vision, machine learning, or a related STEM field.
    • At least 1 year of experience with Python/PyTorch or C/C++ and developing interactive graphics applications.
    • Experience with reinforcement learning, imitation learning, physics-based character animation, and numerical optimization.
    • Knowledge of forward and inverse kinematics, dynamics, and human motion synthesis.
    • Ability to collaborate across groups and cultures.
    • Must obtain and maintain work authorization in the United States.
    • Intent to return to your degree program after the internship.
    • 2+ years of experience with physical-based character animation, simulation, and imitation learning is preferred.
    • A track record of research published in venues such as RSS, ICRA, IROS, CoRL, SIGGRAPH, CVPR, or NeurIPS.
    • Experience with sim-to-real transfer, perception algorithms like SLAM, pose estimation, and tactile sensors.
    • Experience contributing to open-source projects.

    Location & details#

    • Location: Redmond, Washington.
    • Work Modality: On-site.
    • Duration: 12 to 24 weeks with rolling start dates.
    • Compensation: $7,650 to $12,667 per month.

    About Meta

    Meta develops software and social media applications. It operates platforms such as Facebook, Messenger, Instagram, and WhatsApp. The company maintains headquarters in Menlo Park, California. Current work focuses on augmented and virtual reality alongside artificial intelligence and machine learning.

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