Environment Art Intern

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    Insomniac Games

    201-500 employeesFounded 1994Burbank, CAComputer Games
    Actively hiringPaidSummer 2027Computer Games
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    Best applied by Oct 26

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    About the role#

    Join the Art Department at Insomniac Games to help build game worlds. You will work alongside experienced artists to model, texture, and place assets. This internship provides hands-on experience with production workflows and mentorship from senior team members. You will focus on creating natural and architectural elements while learning how environment art supports the visual design of a game.

    What you'll do#

    • Model natural and architectural geometry using concept art and photo reference.
    • Create UV layouts, generate normal maps, and develop textures for environment objects.
    • Place component assets to help build game worlds.
    • Learn new artistic techniques and tools to maintain a consistent visual style under the direction of the Art Director.
    • Collaborate with the Environment art team to develop and refine assets.

    What you'll need#

    • Current enrollment in an undergraduate program at a college or university studying a related Arts field.
    • Expected graduation date between May 2026 and December 2029.
    • A creative, self-motivated, and responsible approach to your work.
    • Passion for video games and an interest in environment modeling and texturing.
    • Willingness to learn new tools and collaborate with the team.
    • Python skills and experience with Maya are preferred.
    • No prior professional experience is required.

    Location & details#

    • Location: Burbank, California.
    • Modality: Hybrid.
    • Term: Summer 2027 (12-week period).
    • Availability: Must be available for either May 17 to August 6 or June 14 to September 3.
    • Compensation: $36.50 per hour.
    • Eligibility: Must be authorized to work in the United States without visa sponsorship.
    Relevant fieldsOther

    About Insomniac Games

    Insomniac Games is a video game developer founded in 1994. The company creates titles for various platforms and has sold over 70 million units. Its portfolio includes franchises such as Spyro the Dragon, Ratchet and Clank, and Marvel's Spider-Man. The business maintains studios in Burbank, California, and Durham, North Carolina, with a staff size between 201 and 500 people.

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