Sound Designer - Internship Fall 2026
Behaviour Interactive · Montreal, Quebec, Canada
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Apply NowAbout the role#
Behaviour Interactive is seeking a Sound Design Intern for the Fall 2026 term to join the Audio team. You will contribute to the development of Blight: Survival by creating and implementing audio assets that enhance player immersion. This is a full-time, paid internship requiring a 37.5-hour work week for a duration of four months, beginning in September 2026.
What you'll do#
- Design and integrate high-quality audio assets in collaboration with the Blight: Survival Audio Team.
- Maintain audio assets for characters, objects, and environments, including the integration of sound events with animations.
- Utilize Wwise and Unreal to ensure seamless functionality and integration into gameplay.
- Record and edit various audio elements, including sound effects and voice-over assets.
- Test, validate, and refine in-game audio to deliver emotionally impactful player experiences.
What you'll need#
- Relevant studies in sound design.
- Excellent knowledge of sound techniques, including recording, mixing, integration, post-production, Foley, and SFX.
- Experience with adding sound to a visual medium.
- Proficiency with standard audio and game development tools, specifically Wwise and Unreal.
- A portfolio or demo reel demonstrating your sound design work.
- Eligibility to work full-time in Quebec, Canada, at the time of application.
Location & details#
- Location: Montreal, Quebec, Canada.
- Work Modality: This position requires on-site attendance at the Montreal office three days per week.
- Commitment: Full-time (37.5 hours/week) for 4 months, starting September 2026.
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