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    Sound Designer - Internship Fall 2026

    Behaviour Interactive · Montreal, Quebec, Canada

    Fall 2026On-sitePaidPosted 2026-07-02
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    About the role#

    Behaviour Interactive is seeking a Sound Design Intern for the Fall 2026 term to join the Audio team. You will contribute to the development of Blight: Survival by creating and implementing audio assets that enhance player immersion. This is a full-time, paid internship requiring a 37.5-hour work week for a duration of four months, beginning in September 2026.

    What you'll do#

    • Design and integrate high-quality audio assets in collaboration with the Blight: Survival Audio Team.
    • Maintain audio assets for characters, objects, and environments, including the integration of sound events with animations.
    • Utilize Wwise and Unreal to ensure seamless functionality and integration into gameplay.
    • Record and edit various audio elements, including sound effects and voice-over assets.
    • Test, validate, and refine in-game audio to deliver emotionally impactful player experiences.

    What you'll need#

    • Relevant studies in sound design.
    • Excellent knowledge of sound techniques, including recording, mixing, integration, post-production, Foley, and SFX.
    • Experience with adding sound to a visual medium.
    • Proficiency with standard audio and game development tools, specifically Wwise and Unreal.
    • A portfolio or demo reel demonstrating your sound design work.
    • Eligibility to work full-time in Quebec, Canada, at the time of application.

    Location & details#

    • Location: Montreal, Quebec, Canada.
    • Work Modality: This position requires on-site attendance at the Montreal office three days per week.
    • Commitment: Full-time (37.5 hours/week) for 4 months, starting September 2026.
    Relevant fields:Computer ScienceMedia StudiesArtGraphic DesignCommunications

    About Behaviour Interactive

    Founded in 1992, Behaviour Interactive is a self-owned video game developer based in Montreal with a workforce of over 1,000 employees. The studio maintains a global presence with additional locations in Toronto, Seattle, the United Kingdom, and Rotterdam. The company focuses on creating original titles, most notably the multiplayer survival horror game Dead by Daylight, while also providing external development services to major industry partners. It operates within the computer and video game sector, leveraging over three decades of experience to manage its diverse portfolio.

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